Thursday, October 28, 2010
Presentation Aural Terrains
Saturday, October 23, 2010
Food Sound
The concept of using food to produce a beat or bright sound was thought to be a good idea, as to not only can food produce music, but it can also change how a person feels. Because in music people can see and hear, the extra factor that food has is that it can smell as well. This is why we though that not only can food sound soothe the mind but it can also change how a person feels for example feeling hungry.Making sound from everyday noise
we see this idea as an idea that can be developed into making something out of nothing. I thought that the everyday sound has its meaning. Why do we hear construction sites, why do we want to listen to the chain saw, why is it that its annoying to our minds. Noises like these can really be a nuisance, but if put in correct use we can achieve a more vibrant sound. The noise can be used to help heal the mind, change our thinking. So we wanted as a group to use everyday objects or our environment to change how we feel about about sound
Wednesday, October 20, 2010
Aural Terrains concepts



our groups ideas
-sound tonal maker
-theme sound
-radio mixers
Sound Beat Maker
The idea of making sound by standing on a base which will repeated replay a tone which would make a beat. We thought that the idea was too simple and that it may have been taken. The outcome we thought looked similar to a piano on the ground. The idea was that when you step on the base. The base would create a sound, just like as if you were on a piano with your fingers pressing them to create a sound or beat.
a relation to our idea is a video clip of this music band
http://www.youtube.com/watch?v=_IbjjszxkQg
Theme Image sound
This idea we thought would be ideal for a aural terrains theme. I liked how the idea was different as the concept was shown through an image. As the image played we wanted to show create a floor which had the base, you could stand on the floor and depending on the image. The base would make a sound creating a environmental sound, for example if the them was a forest image. The idea could be that when you step on the floor. Sounds from the jungle could be played to create a picture of what the forest can mean.
an exmaple of what we tried to use
http://www.youtube.com/watch?v=Yg3W11G4In0
Producing a beat through everyday sound
- This idea we thought about it very hard as to how we can make everyday life a part of our everyday sound. We all know that when things clang and bang together we tend to focus and listen only to the sounds our ears and our minds want us to listen too. We wanted to use this as a focus of trying to mix sounds for example tin cans, paper, toys and then trying to create a beat or a sound that the people can listen too and find that each sound has a meaning to what we produce.
an example of this is through the video that inspired us to create everyday sound out of anything
http://www.youtube.com/watch?v=5XCQc5p-oow
Friday, October 15, 2010
Wednesday, October 13, 2010
sound on Breadboard
Tuesday, October 12, 2010
Thursday, October 7, 2010
Connection Failed to make sound
Tuesday, October 5, 2010
The Champ
Thursday, September 30, 2010
Wednesday, September 29, 2010
Anechoic chamber
Tuesday, September 28, 2010
Sound Walk
Sunday, August 22, 2010
Experimental Film : POINT GUARD

The film is about a hostage crisis in Kazakhstan. The short action film was full of violence and thrill to it. I thought that the structure of the film was very good in some ways, but the film has no particular conclusion to the short film. The film showed some grest ways of applying good camera use to the way the terrorists acted upon the film. Also the style of music and sound effects used to make the film so thrilling worked very well. The sound which was used to build up the action thriller later stages really makes the viewer capture that serious look when they see what happens. Then the use of the slow moving sound effects really made the film show a sad ending. Overall though i thought this film showed a good way of using the camera and directing it to make it look as if the terrorists were in full control.
Wednesday, August 18, 2010
Experimental Film international Film Festival RIZE

The international film festival film Rize (2005) is a documentary about dance and how people experiment themselves by expressing a a modern day art which is 'Krump'. The movie talks about how crews and gangs finding themselves wanting to find ways of making the world change and by using the danceform of Krump, it allows them to release energy and let themselves go. The art form of krump or krumping in the film teaches the viewer what is happening in the american community, the ghetto and those places which don't have very much but express and experiment hoping one day they can make it out of the streets.
Saturday, August 14, 2010
Changes to our Rubix Cube
We had to think of another way to make our rubix cube more effective after the magnets weren't holding together at a good full force attraction. The Steel we used didn't match how we planned it to be. After a bit of research on magnets and how they cant connect to steel then through to the other magnet. We then came up with a solution that if wood was made in the certain areas of the rubix cube were the magnets are placed, than the magnets should fully hold each other in a strong position. We made different sizes to rubix cube because the rubix cube would be better and more effective for the person the interact with the game.
Friday, August 13, 2010
Rubix cube problem encounter
Today we learnt that accuracy and effectiveness of using the tools were crucial. Because of my welding, the rubix cube didnt quite come off on how i wanted it too. The end result of the welding was a bit of hassle because of the amount of time we had, the welding had to right on song, but what i thought was going to be perfectly sealed. When we stuck the rubix cube together, they didnt quite match eachother. This showed with the rubix cube being a bit off with measurements which meant the welding had to fixed properly and it took alot of time off our planned date.
Thursday, August 12, 2010
Rubix Cube made of Steel

So we researched the type of steel we wanted to use for the rubix cube. our intentions were to make it out the lightest steel as possible. Because aluminum was the most soft and lightweight steel possible. We gathered the information and looked at the different types of stores for the most efficient aluminum steel there was. The prices of the steel were abit much to our budget and we so we changed our idea of aluminum and brought steel that was cheaper. But we knew the consequences of the steel we brought was abit heavier the the intended material. But we learnt from today that the prices of the material may be light but also it can be expensive.
Tuesday, August 10, 2010
Making Product

So far we have come close in finishing making the product. A few issues with the magnets used in the product. Firstly, because the magnets are not as strong as we thought it would be. Secondly, the size of the magnets we got may have been a bit too big for rubix cube, though we did manage to figure out a way to squeeze in the magnets into preferably a more suited area by cutting out circles in the steel.
Our goal is now to make the cube as strong as possible, because we want our cameras to fit in perfectly so we don't hesitate on how the cameras will pull though hoping it will stay on.
We now need to work off our concept and finish off the final touches. The problem is that the magnets connected through the steel blocks I welded on are too loose. Somehow our magnets are not attracting each other, which has made us come to the point of buying new magnets in order for blocks to connect, which should allow our steel made rubix cube to strongly hold onto each other without hesitating on strenght and endurance of the magnets.
With the 100 x 100 mm size camera, expect to see our rubix cube at a pretty big rubix cube. This will allow the person interacting with our rubix cube to spin and from there the camera will do the rest, capturing images from the surroundings and from the hidden areas of auckland city. Our intentions are that the images captured from the camera will have some hands blocking the camera at times. This because when we think about whos playing around with the rubix cube, that only we see the surroundings behind the rubix cube, but also in a way we can compare our thoughts to the person and what they could be doing there (for example: is this where they regularly shop). We get a chance to not see the hidden places of auckland city, but we can also think about how people interact with the city.
Thursday, August 5, 2010
Making the Model at 3d Lab
We came into the 3d lab with a strong plan.
Thursday, July 29, 2010
Main Cinematic Fleneur Idea Development Stage


Our challenge is a rubix cube. Our original concept was a rubix cube, the tradrational 3 by 3 rubix cube. We then decided to break apart the rubix cube and somehow noticed that the inside structure of the rubix cube was quite simple and had quite good features for a spinning top. But it seemed we had gone off track abit. So we changed our idea into a more simple 2 by 2 rubix cube. Reasons being with the amount of time that our development and the limit number of days the rubix cube has to be set and built by. The 3 by 3 rubix cube idea would take forever just making parts of a rubix cube, thats not including installing the 2 cameras. Our intentions now is to now figure out a way to figure out sizes for how everything is going to be put together.
Wednesday, July 21, 2010
Cinematic Fleneur Possible Idea

Today we started to think of getting our final concept ready for development. We came up with the idea of making a rubix cube style invention. The experiment with the rubix cube came from a previous project from one of our members. We focused on how we could explore the city with a rubix cube. By showing the city in an experimental way, we thought of having the 2 cameras attached to the sides of the rubix cube. Because the rubix is able to twist and turn, our thoughts were the rubix cube would be able to show the city in different ways. Almost like the cameras are 2 eyes, it can see the front, back and from other angles. This could be a way the experiment could be able to see how the city in different ways.
Friday, June 18, 2010
My Presentation day
I chose to present my wearable garment for the presentation. This reasoning because i wanted to show my thinking towards the idea of my garment to the lectures. I thought they didn't quite get the point into my garment through the apron. The idea was to show how i developed my idea as a concept which started as an apron which ended up to wearable garment which is pressed to watch well known cities in New Zealand. This was the idea i tried to show the lectures.
Monday, June 14, 2010
Final product for film

It was our last day to bring out everything we had done throughout the week. Everything began to glue into place. Everyone in the group was busy. We felt the pressure.
My job was to design the final menu and make a movie cover. I knew that the title menu for the movie had to look strong and effective, chad did the sound. I helped him make the sound correct and effective. Some of the sounds didn't match up with structure of the scene, but we managed to fix them in time. With the menu for the play button, i wanted to show through the title that i could show through a meaning. With the image of Dorothy in the middle. I wanted to show in the dense image with the opacity of the image of Tinman and the Witch, because it shows the images like the dream effect. Overall i thought that the plan we came up with did come through, the only change i thought we could have made better was the voice overs of the film.
Thursday, June 10, 2010
Shooting the film day


We came up with the idea of having to show Tinman as a human. Chad was acting as Tinman and we as a group were thinking of showing sci fi by having tinman as a human, but with sound effects of metal steel like Iron Man etc. This was a chance for us in the shooting to change things around and make our characters different. With the witch in the movie acting as a woman, i figured we could make the witch look like a Darth Vader from star wars. This would make our genre of Science Fiction show a bit more effectively. We had to add a prop of red shoes which was used in the film. For this we wanted to show that the red shoes could be a major factor in finding out how Dorothy meets up with Tinman.
Our filming shoot took a while, as we had some trouble in remembering our scripts that Rebecca made. We learnt that it wasn't easy acting and remembering lines.
Dan as director did direct us well ad we got to bond with each other which helped make our film look as effective and as real as we wanted it to.
Wednesday, June 9, 2010
Ideas for Storyboard

With our ideas as a group slowly jotted down on journals. We decided to go with a storyline that Rebecca made. The story was about Dorothy having a fantasy dream, then all of a sudden she has images of other people talking to her and telling her about someone she has to watch out for. This was an idea we thought we could build off and describe in our movie. We also thought this was storyline we that had a sci fi style. We were confident that this was going to work out.
Tuesday, June 8, 2010
Reverse Cinema
Friday, May 21, 2010
Presentation Serious Fun (reflective statement)
Referencing for Seriuos Fun
Thursday, May 20, 2010
Last Touches Serious Fun!
So we touched up on our final ideas, each group member contributed throughtout the night and figured out that how we were going to put everything together.
The only problem now was our Eyetoy used for our mouse pad wasnt quite working properly, and that it was a frustrating stage because the presentation is due tomorow.
We knew that today was going to be a long day and that if we couldnt get the interaction we worked hard to work, it was going to be a long day. We noticed that the eyetoy read a previous takes and the problem was solved, though i think i was the only one who didnt quite figure it out.
Wednesday, May 19, 2010
Development Showed in Serious Fun assignment
We came together as a group and talked about our final jobs with the presentation just around the corner.
-Ron -producing Animation
-Me -drawing the Animation
-Amir -figuring our as many ways of interaction
-Chad -figuring the sound and max patches and also coming up with plan Bs
So i read the stories of Eclipse and Octi(the 2 characters) and had to think about how to draw the story onto my journal. It didnt take long before i came up with drawings of Eclipse that represented his side of the story. Ron came up with the Octi story and we showed in the story that they meet up. We showed by the end that before the interaction would come in, Octi and Eclipse were going meet up in one place.
So we finshed our side of the project and it came down to procesing programming and how we were going show interaction. We had ideas of using Unity but with the time we had it was going to be a long time before any of us learnt Unity, though the program looked nice to use. So we thought that using processing would still be simple and effective.
Tuesday, May 18, 2010
Animation Ideas
Our ideas were to come up with imaginative ways of showing the animation side of the project.
-Show our animation through Adobe Flash which Ron sounded confident in using
-Show animation through Unity
-Show animation through Processing with Amir confident in using the program
-Showing animation through a comic style
So we to think about how we would show animation in a way no other group would show through unity and what not. So our group had the night to sleep on it and come up with why they decide what animation they chose for the group.
It didnt take long for the group to decide that Comic Book animation would be ideal to use.
-its simple to produce
-it show the story of the charcters
-you dont need to add in fancy stuff
We also came up with the idea of using a Big Box for a Mouse Pad. This idea was ideal as the group saw some youtube videos with mouse pad, and figured out we could use a Big Mouse Pad for the interaction stage.
We slowly learnt that each that each day we learn something new which made our day.
Monday, May 17, 2010
After meeting with James Charlton Serious fun Serious changes!!
So with our idea of having a 3d world of a hall way. Pictures on the side of each character and its background story. It looked like it was going to be a challenge too much for us to take on.
So we as a group(Me, Ron, Amir, Chad) almost went back to square one, until we came up with a idea to let go of 2 characters so that we could make it easier on us and our development.
Our group decided that Hammer and Mummy had to leave through development and that Eclipse and Octi would be easier to show in our interaction and animation.
Friday, May 14, 2010
First Stage of our Serious Fun Assignment
So we came back into the class, with each of us coming up with our background stories and ideas started to roll through the journals. We thought that the best idea would be using 'Unity' as a program which would have everything in it animation, interaction and still show a story. We went through ideas on how we could produce the setting and background to show and idea of the 4 characters.
So you would have thought that everything would have been running smoothly, until we figured out that none of us knew anything about Unity. So we went through stage 1 for a couple of days.
Wednesday, May 12, 2010
Friday, April 16, 2010
The Theme, The Product, The Finishing touches
The garment is a apron with wires used to connect to the garment and usb keyboard circuit used to hack into the screen.
Wednesday, April 14, 2010
Connecting the Wires. SOLDERING ALL DAY LONG!!
But today i just want the soldering stuff out of the way. I don't have any copper or fancy things connecting to my garment, because i feel that my garment is simple though effective and attractive to the eye.
Tuesday, April 13, 2010
Whats a Garment No One Would come up with?
Sunday, April 11, 2010
Wearing The Interface (Brainstorm)
Sunday, April 4, 2010
The Wearable Interface Assignment
So far im still at the stage of brainstorming. I still have to time to come up with some ideas but it i know i got to do it fast. Theres alot to be done in 2 weeks..haha Ill be back!
Monday, March 29, 2010
Animata Keyboard Controls

I found this activity very challenging, but it was good. It started with soldering the wires to the animata. It took a pretty long period of time to figure out how to solder properly and at times i figured what the hell, should i give up or should i carry on. Though it took a while and a couple of nights i finally figured out a way to hold it together. Another trouble was programming, I had pretty much no idea how to programe the animata to keyboard. Though with a bit of help, we got thier in the end.







